Pursuant to my discussions with Lassira about private servers, I finally came up with an original content idea. Original, at least in that, as well-read as I am in WoW, I have yet to see this idea.
For those of us who have always played RTS, FPS, and the various FPS/strategy games like Rainbow Six, I have a desire to see the entire game. Obviously there are thousands, if not a million people willing or able to put the time into the game to get attuned, geared, and learned in the end-game instances to play them through to the end of Blizzard’s content.
What I propose is a single-player mode. You get a crew of 4, 9, or 19 computer-controlled players, just as you do when you assault the subway in Rainbow Six. That would enable someone who gets off work and eats dinner and puts the kids to bed to play for an hour per night to get somewhere. We don’t all have a bunch of guild whores that can drop everything they are doing to help us out whenever we log in, do we? You do!? You suck!
There would be no need for acquiring the loot directly, as you would need to take control of another player should your main die in combat. Bosses would drop tokens that represent a particular piece for your given class, which you would then obtain when you rez and take control of your main again.
The only thing missing at that point would be a save game feature for your progress through a long instance. Granted, instances don’t take 3-6 hours any more, but they are still longer when starting off than many people have. Even playing on private servers to experience end-game content won’t alleviate everyday time crunches.
Would you like to see a Single-Player mode? What things have I missed here? Would you consider playing on a private server just to have an instant 70 to see end-game content with a new class that you’ve never tried? Are you even remotely as busy as I am?
I love WoW as much as the next guy, so let me see it all. Sound off.