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Gitr Knows WoW

Unlike your other World of Warcraft blogs. Quality over quantity, and a terrific community.

Exalted with Shattered Sun Offensive

August 1, 2008 By Gitr 2 Comments

Gitr has finally attained the honorable rank of Exalted and bought the epic shield, Dawnforged Defender, from the quartermaster. I had been doing dailies off and on since Patch 2.4 opened up the Isle of Qual’Danas as I continually leveled Protectr up to level 63.

I could finally smell epic shield when I hit about 3k reputation in the Revered rank, which required 21k to top off to hit Exalted. Nothing to motivate you like a good tanking shield that might take quite a while to drop while raiding, right? I mean, it’s a sure thing as long as I kept up doing my dailies to the tune of 1-2k rep per day.

I ran one Magister’s Terrace all the way through and a highly unsuccessful second run a week later that only saw us through the first 2 bosses. I even got all the way through Karazhan with my greens and blues as I equipped purples as we went last weekend (still writing that amazing post – check back Monday).

So, I bought my tabbard and decided to finish up the other quests in my log and see where they lead. I think it’s time to start doing heroics now that I have an epic mace, epic shield, and 470 defense with 2 open gem slots. 492, here I come!

Filed Under: Lead Story, Reputation Tagged With: Dawnforged Defender, epic, exalted, Isle of Quel'Danas, Magister's Terrace, Reputation, revered, Shattered Sun Offensive

Bring it SSC!

July 25, 2008 By Runnik 1 Comment

Last week, my guild (Dooms Assailants) made our way back into the depths of Serpentshrine Caverns (SSC). Our first attempt at this 25-man was the week before. We downed the trash mobs, learning the pulls all of the way up to the bosses. We skipped Hydross (the first boss) because he requires all four tanks to have resist gear. The main tank must have full Frost Resist, the off tank must have full Nature Resist, and two other OTs must have a combination of the two (half frost, half nature). The first boss we attempted was The Lurker Below. He’s an interesting fight. Before I get into that however, let me give you an idea of what SSC even looks like.

When you enter SSC you must take an elevator way down under the Coilfang Resevoir in Zangarmarsh. Once you are down, you will see a large room, held over nothing but water. Now, this water is littered with fish mobs that will tear you to pieces if you are one of the unlucky few to take an accidental dive into the depths. If that happens to be you, your raid members will laugh and make fun of you, all night long. There is only one way to go in SSC, and that is forward. You literally make your way across scaffolds that keep you above the water. On these scaffolds there are six groups of mobs that must be killed. When they do, the water below heats up to a boiling temperature, and all of the fish will die. You must then jump into the water, taking 500 damage a second, and swim to the center. There you will find a circle of wood floating. This, is where you fight Lurker.

Lurker
Lurker

You need someone with 375 fishing to fish in the center of the circle. That is how the Lurker is summoned. The idea of the fight is to have him tanked in the water so that the Lurker doesn’t knock the tank back. Every so often he will do a spout attack where he blasts water from his mouth and moves in a circle. The raid needs to hop into the water so that they are completely submerged. If you are under the water, you will not get hit by the spout. If you do get hit, you will most likely die and be tossed across the entire room. He also will submerge himself in the center of the water. When this happens, a group of mobs will attack the raid from all sides. The raid needs to split up in groups, tank, CC and burn down these mobs. When the Lurker comes back to the surface the MT must grab aggro once more, and the fight continues. That is the entire strategy in a nut shell.

 
Needless to say, we wiped on this guy for an hour before calling the raid. So, Lurker still lives in DA’s book. The next week however our tanks had all of their resist gear, so instead of passing Hydross, we decided to stick it out and attempt him. Hydross is a large water elemental. Around him circle smaller elementals that hit hard but can be burned down quickly with AOE. There are banners on either side of Hydross, a bit in front of him. When he crosses these banners, he switches element, from Frost, to Nature. Every time he passes the banners he also summons four small elementals that will be of the element that he is at the time of their summon. The idea is to have the Frost resist tank to tank

Hydross down
Hydross where he is. The OTs with half Frost, half Nature have to gather the adds and place them directly under Hydross where they can be AOEd down. Once they are dead, all dps on Hydross. Now, as time goes on, Hydross places a debuff on the tank that will eventually cause the tank to take 250% damage. Before that happens, the raid needs to stop dps and run to the other side of the banners. Once there, the tank brings Hydross across. Once over, he switches elements, drops aggro, and summons four more adds. At this time, the Nature resist tank must grab Hydross and the other OTs have to once again get the adds under Hydross for a quick AOE. Once down, all dps on Hydross again. He will begin placing that debuff on the tank and the raid must stop dps, move to the other side of the banners, allow the tank to bring Hydross across, and then he becomes Frost element again. From here on out, the fight is rinse and repeat. I am proud to say though, that after three attempts, DA downed Hydross! 

So now that we’ve downed Hydross, the next step is obviously to kill him again. But, once he bites the dust this week, we will move on to Lurker. Woot! Wish us luck.

Filed Under: Raiding Guides Tagged With: Doom's Assailants, Hydross, Runnik, Serpenshrine Cavern, SSC

First Night in Magister’s Terrace

July 25, 2008 By Gitr 3 Comments

Not to start off with any spoilers, but… Kael’thas down!

We had a gimped group, but it didn’t matter. We were effectively without crowd control with 2 warriors, 2 warlocks, and a Tree of Life druid. Pulling groups came down to figuring out who to put on what mobs, what minions to use, and what order to take them down with.

All in all, it took us just over 2 hours with 4 wipes due to a learning curve pulling the groups with the Sisters or Torment.

The highlight of the night was taking down Kael’thas with his phoenix up the whole time. We couldn’t take down the egg fast enough, so we just DoT’d Kael’thas while flying around and going berserk on him for 5 seconds before he threw us up again.

Filed Under: 5-Man, Lead Story Tagged With: Kael'thas, Magister's Terrace, Priestess Delrissa, Selin Fireheart, Vexallus

Phrixus’s first Kara run

July 14, 2008 By PhiLogical 2 Comments

This past Friday I was able to run Karazhan for the first time with my guild. I had been looking forward to this for quite some time now. When I first started on this new realm, it was my sole intention to get a toon to 70 and for the first time raid. That is one of the reasons I went with Gitr and started all over again with my current and only 70 Warlock, Phrixus. Now, I realize I could have found a guild on one of the many other realms that I have high level toons on, but this guild is different. I have fun when I log in and look forward to talking to the people in the guild. That to me means a lot. (unashamed guild plug: Dooms Assailants on US:Silvermoon:PVE)

For my first ever Kara run, I have to say I think it went well. There was only one wipe all the way up to Prince, and that one was just bad luck on our part. The Raid consisted of 3 Druids, 3 Warlocks, 1 Pally, 1 Priest, 1 Hunter, and 1 Warrior. I was given the sole job of applying Curse of Weakness or Curse of Tongues, depending on the mob. Well that and causing mad DPS. From what the damage meter said the few times it went up, was that I was 3rd or 4th on DPS all night.

The Opera Event and the Chess Event were my favorite parts. Both were unique and just fun to do. Though I learned a valuable lesson, don’t talk to NPC’s unless you know what will happen. Yeah I kind of started the Opera event without everyone being ready. Yeah I was that guy. No harm though, we got the Wizard of Oz event and just wrecked it.

The end of the raid though did not go so well. We wiped 4 times on Prince, and with that we called it a night. I am not really sure what went wrong, but there was hope. We were supposed to try again on Saturday, to no avail though. Only half of the people showed up for the retry, so it was called off. The whole thing took about 4 hours and there were some long breaks in the raid to boot. I was able to get to very nice pieces of gear. The Nethershard Girdle and Boots of Foretelling, I guess it helps that I was the weakest geared player there. No biggie though, there is always next Friday and believe me, now that I have had a taste of the good stuff, (i.e., shiny purples) I plan to try to raid as much as I can.

Filed Under: Lead Story, Raids Tagged With: Boots of Foretelling, Karazhan, Nethershard Girdle, warlock

Ding 70

July 1, 2008 By PhiLogical 7 Comments

So after almost 3 years, off and on, I finally have my first level 70 toon. Phrixus dinged 70 at about 6:30 server time on Sunday evening. It feels so great to have done that accomplishment. Now I can finally raid with my guild, though I need to figure out my role with them. I really would prefer to stay demon spec’d, but if need to change I will. So I went and learned the last of my spells, I have a feeling I am going to love Seed of Corruption.                                

Then I went to the Isle of Quel’Danas, mostly because not being able to go thru that portal was kind of bugging me.  I did not realize that there was not a portal back to Shattrath, I just wanted to check it out.  So I was stuck and I figured I might as well try to do a daily or two.  Usually I research any new areas I go to, but this time I just chose two at random. I kinda lucked out; I chose The Battle Must Go On and Know Your Ley Lines.  Know Your Lay Lines provided me with 10G 99S and Darnarian’s Scroll of Teleportation and The Battle Must Go On provided me with 10G 10S.

I know where I will be going for awhile, because I really want my flying mount and right now I am about 600G off.

Filed Under: Ding, Lead Story Tagged With: altism, Ding 70, level 70, level cap, warlock

Phrixus Dings 68

June 23, 2008 By PhiLogical 5 Comments

PhrixusThis weekend I dinged 68 with Phrixus. He is currently the highest toon I have ever leveled, with Punitor coming in second at 61. Now generally I tend to spend a lot of my time doing other things than try to level. Play the auction house, grind rep, and get my professions up, but not so much anymore. Since I hit 65 I have been singularly focused on finally having one toon at 70 and with every level the urge to keep playing grows larger. I don’t remember a time since I have started playing this game that I have had this much fun and still been this focused, which presents its own set of problems. You see, the summer festival is going on, and with it some incredible buffs.

Phrixus StatsThe 10% gain experience buff, to me, screams play an alt. I have a level 21 druid that really needs my attention, but alas, no. I played him this weekend and I just could not play him for more than an hour. I even respec’d to Feral, from Resto. I was originally going to try to level straight resto, but that became very boring for me since I did not have a leveling buddy along the way like I did with Protectr.

So I will happily continue my almost obsessive quest to ding 70 and I’m sure once that goal is done I will gladly find a new one. Have you ever been focused on just one goal and let almost everything else fall to the way side?

…hmm that Neatherdrake mount looks kinda nice.

Filed Under: Ding, Lead Story

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