Level 12 Draenei Paladin Quest Walkthrough

Continuing our series of class milestone guides we proudly present the walkthrough for the level 12 questline for Draenei paladins. To avoid much of the confusion that seems to bring comments saying that the quest isn’t available, let’s state the assumptions right away:

  • you are a draenei
  • you are a paladin
  • you are level 12

If those 3 assumptions have been met, please continue for a picture-perfect walkthrough.

Jol - Paladin TrainerOnce you are assuredly level 12, get your little toon self to Exodar and pay a visit to Jol, Paladin Trainer (39,83 in The Vault of Lights). She’s a cute little number, and will tell you study the [Tome of Divinity] that she gives you when you accept her first quest in the Redemption chain. Find the book in your bags and just click through the pages. No one really reads that stuff anyway, right? If you did, you wouldn’t be reading this guide.

Turning in the quest gets you 460xp and lets you get the next quest.

Map of the Young Furbolg Shaman's locationStill called Redemption, the next part of the quest sends you out to Bloodmyst Isle to resurrect a Young Furbolg Shaman. I found one at 65,78 in Bristlelimb Enclave. To make the most of my journey, I combined it with Saving Princess Stillpine (68,81), which involves killing High Chief Bristlelimb (non-elite) pretty close to the shaman. If you can’t kill the chief, you suck as a paladin and should give up playing a pally now, before you waste any more of your time. Seriously, you have no idea how much pain and suffering I just saved you there.

Resurrect the young shamanThere will likely be a Bristlelimb Warrior or two in the area to clear out before being able to perform the spell without aggroing any unwanted attention. Once you have the all-clear, perform the resurrection.

After you get back to Jol, she grants you the spell: Redemption, Level 1. If this is literally your first day playing WoW, then I suppose you need to know that this is the resurrection spell that paladins use, making you very sought after for groups where the potential for dying is high. That way, everyone can go to the bathroom while you hoof it back to the corpses and rez everyone, leaving you to hold it a while longer.

My sincerest apologies that this isn’t as long as the other class level guides, but… well… they didn’t put much imagination into this questline. Check out the Level 12 Blood Elf Paladin Walkthrough for a more creative story and process to get the spell. My experience so far with these Alliance starting area quests is that the Blood Elf starting area is much more interesting and I’ve got quite a few readers and writers around here to back that sentiment up.

Do we have any real Draenei starting area fans around here? What are you seeing that we aren’t?

Level 12 Blood Elf Paladin Quest Walkthrough

Once again, I’m writing another walkthrough for a class guide for Blood Elves, due to a huge void in the community, leaving everyone to fend for themselves and piece together the process. Here goes:

Knight-Lord Bloodvalor in SilvermoonFirst thing of note is that the paladin questline does not begin at level 10, as it does for every other class. It’s a level 12 quest, and it begins with Knight-Lord Bloodvalor in the paladin training room in Silvermoon (89.4,35.5). He sends you to a little island NE of Suncrown Village, called the Isle of Tribulations on a quest called The First Trial. On the island is a small cave with just a few wandering Nebulus Guards. You are to kneel at the brazier, meditating.

Blood Knight Sangrias Stillblade on the Isle of TribulationsDon’t even bother meditating, because in runs Blood Knight Sangrias Stillblade to kill you and see if you are Blood Knight material. Of course I am, as I killed him in about 12 seconds. I returned to Knight-Lord Bloodvalor in SM for more questing fun.

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